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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1142
|
Posted - 2014.05.08 19:54:00 -
[1] - Quote
Dave Stark wrote:the drone isn't getting weaker at all. people who don't read dev blogs would call it a nerf. You are correct, the drone is not getting weaker, the skill applying to the drone is, thus causing the drones performance under a pilot with that skill to drop.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1142
|
Posted - 2014.05.08 20:01:00 -
[2] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:the drone isn't getting weaker at all. people who don't read dev blogs would call it a nerf. You are correct, the drone is not getting weaker, the skill applying to the drone is, thus causing the drones performance under a pilot with that skill to drop. doesn't change the fact that the gecko isn't getting nerfed. If your definition of a nerf excludes the buff of all comparable items but the item in question, sure, it wasn't nerfed. Though I think you will find that others believe that definition to be reasonable. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1142
|
Posted - 2014.05.08 20:06:00 -
[3] - Quote
Dave Stark wrote:if you want to change the definition of nerf, feel free. however that also doesn't change the fact that the gecko isn't getting nerfed. So a nerf or buff is not related to performance changes? Even when those changes are limited to a single item or item type? Seems dishonest to completely decouple the 2 concepts. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1142
|
Posted - 2014.05.08 20:21:00 -
[4] - Quote
Tippia wrote:Tyberius Franklin wrote:So a nerf or buff is not related to performance changes? Only relative to the item's previous stats, and those stats are pretty much universally going up, except in the case of the Gecko, where they stay the same since they arrive pre-buffed and nothing changes. So: no change GÇö no nerf. This is where I am confused, for any pilot with drone interfacing trained the output of the gecko is going down. This is a change, but for some reason, since the change isn't on the base stats of the item itself it doesn't count as a nerf? I can genuinely say that this reasoning doesn't make sense to me. I would expect that if any series of interactions is changed in a way to benefit or harm a single entity, regardless of whether the entity itself was changed, would count as a buff or nerf.
IE: Eliminating the controlled burst skill would be a nerf to Lasers and to a lesser degree hybrid weapons, or so I would reason, but I take it you would disagree? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1142
|
Posted - 2014.05.08 20:27:00 -
[5] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Tippia wrote:Tyberius Franklin wrote:So a nerf or buff is not related to performance changes? Only relative to the item's previous stats, and those stats are pretty much universally going up, except in the case of the Gecko, where they stay the same since they arrive pre-buffed and nothing changes. So: no change GÇö no nerf. This is where I am confused, for any pilot with drone interfacing trained the output of the gecko is going down. This is a change, but for some reason, since the change isn't on the base stats of the item itself it doesn't count as a nerf? I can genuinely say that this reasoning doesn't make sense to me. I would expect that if any series of interactions is changed in a way to benefit or harm a single entity, regardless of whether the entity itself was changed, would count as a buff or nerf. IE: Eliminating the controlled burst skill would be a nerf to Lasers and to a lesser degree hybrid weapons, or so I would reason, but I take it you would disagree? because it's drone interfacing that's being nerfed, not the gecko. sure the result is the gecko doing less damage - but that's not because the gecko is getting nerfed; drone interfacing is. At the same time the gecko is the only drone not being compensated. The buff of everything comparable apparently does not equate to a single items nerf to you though, despite having complete effective equivalency. That's what I don't get. That singular cumulative changes somehow don't qualify as nerf or buff because one subset of info wasn't changed. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1144
|
Posted - 2014.05.08 20:47:00 -
[6] - Quote
Tippia wrote:Quote:Eliminating the controlled burst skill would be a nerf to Lasers and to a lesser degree hybrid weapons, or so I would reason, but I take it you would disagree? It would be a nerf to cap-based turrets as a class just like the DI nerf is a nerf to drones as a class. It would not be a nerf to Megapulse Lasers just like how the DI nerf is not a nerf to Geckos GÇö it's a nerf to DI. A nerf to lasers IS a nerf to Megapulse II so I guess I'm still missing you there.
But I think I understand where the issue lies. Personally, I would consider the analysis of a single element without consideration of any contributing or detracting factors to be entirely useless. Thus looking at the base stats of any item in isolation would be equally useless. That being the case, the fact that the gecko's base stats didn't change isn't relevant. what is relevant is the cumulative effect on that drone and the effects on it's peers.
When making that comparison there is a clear difference. Hence the conclusion of a nerf. While I understand your position, as stated before it seems like a rather useless metric and a poor basis for comparison, and as such I will have to agree to disagree.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1145
|
Posted - 2014.05.08 21:36:00 -
[7] - Quote
Dave Stark wrote:still a more accurate source than the one cited for the gecko's nerf since it isn't being changed, and all. I am curious though, where is your definition of nerf stated and by what authority is it deemed official? Wouldn't any claim to legitimacy in your argument need to not only prove your definition correct, but also explicitly deny any alternate definition including the definition stated by James?
That seems a tall order. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1145
|
Posted - 2014.05.08 21:51:00 -
[8] - Quote
Octoven wrote:Quote:We will be minimizing this problem by reducing the bonus from the Drone Interfacing skill to 10% per level, and building the extra damage into the base stats of the drones. That means that on average, all drones will be gaining about 33% more base damage and a character with Drone Interfacing trained to level 5 will see their damage remain constant (ignoring for a moment all the other drone changes being made in this release) Skill really doesn't matter at this point, all they did was shift the bonus from being purely skills to being skills and drones. ALL drones will be gaining 33% more damage. The Gecko will not since it has already been modified. This does not nerf the Gecko in anyway, it just buffs already existing drones. Yes, there will not be a larger gap between the two but that in no way constitutes a nerf. If you only use the Gecko all the time every time, you will still be getting the same damage, they same HP, and performance as you are now, that is not changing in any way. The only thing this change is affecting is other drones and thus you will get buffs to help be more competitive with the Gecko. To say that this effectively kills the Gecko's usage is a bit shortsighted if you ask me. The Gecko is getting no loss in DPS, it just appears that way if you are using other heavies because the gap is smaller. No, this is incorrect. If you put a gecko in a ship with a particular fit today, it will do more damage than the same ship and fit after the changes.
It is actually the heavies which will not be changing at max skills (+/- changes involving getting the drones properly in line with each other). The Gecko is coming down to meet them. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1146
|
Posted - 2014.05.08 22:50:00 -
[9] - Quote
Jenn aSide wrote:Pubbie Spy wrote:Arthur Aihaken wrote:Dave Stark wrote:remind me what changes are being done to the gecko? It's losing 50% of the drone interface bonus June 3. But you're right, I must be imagining that it could possible have an effect... Good god this is dumb. Who in their right mind thought that the heavy drone newly that is literally better than a fighter and was introduced literally weeks before a drone rebalance patch is going to stay that overpowered relative to everything else? What did you smoke and where can I get some? People are asy to spoil, easy to upset and feel entitled to, well, everything. And yea, I wish they'd puff puff pass that good green to me too (in game lol) There is something to be said for giving something in one state and making and event of it only to have the perceived benefit change not long afterwards without much in the way of notification. Granted there is always the argument that it was given for free, and under no obligation, but I don't see that preempting coming by the forums at some point and saying "hey, by the way, these are already modified for Kronos" before the excitement went into full force. That would have been nice. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1148
|
Posted - 2014.05.09 19:28:00 -
[10] - Quote
Dave Stark wrote:James Amril-Kesh wrote:Dave Stark wrote:actually, he changed his very definition Yeah, that can happen when there's no official definition to work from, which is something you kind of need for your argument to hold any water. it holds water fine. if we removed everything that isn't a gecko change from the kronos expansion, then deployed kronos... well it'd be the fastest patch in the history of eve, and the gecko would remain as it is (because you know, not getting nerfed) Which means removing the drone interfacing changes and the compensation to the other drones to counteract it, which are the elements which constitute the Gecko nerf. Thus in that case, yes, there would be no gecko nerf as it effectiveness in the game as a whole would remain unchanged. |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1148
|
Posted - 2014.05.09 19:36:00 -
[11] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Thus in that case, yes, there would be no gecko nerf as it effectiveness in the game as a whole would remain unchanged. exactly, there is no gecko nerf. Too bad that isn't what is happening and there is a gecko nerf. Also, selective quoting does not a valid argument make. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:04:00 -
[12] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:Thus in that case, yes, there would be no gecko nerf as it effectiveness in the game as a whole would remain unchanged. exactly, there is no gecko nerf. Too bad that isn't what is happening and there is a gecko nerf. Also, selective quoting does not a valid argument make. except there isn't a gecko nerf, read the thread. i wouldn't have to selectively quote, if you'd read the thread and not **** post. I've been involved in the thread quite a bit and responded to your claims on several occasions. I've been reading and responding. My conclusion was unchanged because as of yet you haven't countered the fact that the output of the drone is changing even if the base stats aren't. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:08:00 -
[13] - Quote
Dave Stark wrote:Tyberius Franklin wrote:the base stats aren't. hence, it's not being nerfed. you've been told several times. Yes, it is. A nerf to a skill is a nerf to the items using that skill, conceded by even Tippia indirectly. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:16:00 -
[14] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:the base stats aren't. hence, it's not being nerfed. you've been told several times. Yes, it is. A nerf to a skill is a nerf to the items using that skill, conceded by even Tippia indirectly. nobody has ever denied that drone interfacing is being nerfed. in fact, we've pointed it out several times. Which is a nerf to all drones save those being compensated. The Gecko is not being compensated, thus it is being nerfed. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:26:00 -
[15] - Quote
Dave Stark wrote:no, it's a nerf to the drone interfacing skill. all drones are being buffed, except the gecko which is remaining unchanged.
you know the DI skill is being nerfed, you know the gecko isn't. you're aware of the facts. Yes, the Gecko is being nerfed. It doesn't exist in a vacuum isolated from the drone interfacing skill. Thus a drone interfacing nerf is a Gecko nerf.
Val'Dore wrote:To neckbeard or not to neckbeard, that is the question When you're more entertained than the people crying neckbeard, does it really matter? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:37:00 -
[16] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:no, it's a nerf to the drone interfacing skill. all drones are being buffed, except the gecko which is remaining unchanged.
you know the DI skill is being nerfed, you know the gecko isn't. you're aware of the facts. Yes, the Gecko is being nerfed. It doesn't exist in a vacuum isolated from the drone interfacing skill. Thus a drone interfacing nerf is a Gecko nerf. of course it doesn't exist in isolation. except, that doesn't change the fact that the gecko isn't being nerfed. the drone interfacing nerf, is a drone interfacing nerf. Which is a drone nerf. Nerfing a skill nerfs the items affected by that skill. The exception would be if the base stats are changing to compensate, but as you state, that isn't happening, thus the nerf.
Jarod Garamonde wrote:I don't see how it's even actually possible to nerf something that is about to be buffed. They aren't changing the stats, unless it's to maintain their current capabilities, in which case, it isn't actually a nerf.
So, HTFU. It's not retaining it's current capabilities, specifically damage output under skills. That is what started the thread. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:42:00 -
[17] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Which is a drone nerf. Nerfing a skill nerfs the items affected by that skill. The exception would be if the base stats are changing to compensate, but as you state, that isn't happening, thus the nerf. drones aren't being nerfed, they're being buffed (except the gecko). drone interfacing is being nerfed. if you're still confused at this point, i suggest you read the devblog. I'm aware of the devblog. Doesn't change that the gecko is being nerfed by was of the changes to drone interfacing. I've demonstrated I'm aware of the blog and this thread. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:48:00 -
[18] - Quote
Dave Stark wrote:the gecko isn't being nerfed, it's not being changed. seems you don't understand that simple concept. The Gecko doesn't exist in isolation, and thus doesn't need to be changed directly to be nerfed. It can be nerfed by any number of external but interacting factors. Factors like the Drone interfacing skill.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1149
|
Posted - 2014.05.09 20:54:00 -
[19] - Quote
Malcanis wrote:Tyberius Franklin wrote:Dave Stark wrote:the gecko isn't being nerfed, it's not being changed. seems you don't understand that simple concept. The Gecko doesn't exist in isolation, and thus doesn't need to be changed directly to be nerfed. It can be nerfed by any number of external but interacting factors. Factors like the Drone interfacing skill. So if the Gecko had been introduced as-is after the skill change, you'd be perfectly happy with it? I'm not unhappy with it as is or as will be after the drone interfacing change. My participation has nothing to do with dissatisfaction with what will hit like a pair of ogre II's while being faster and tracking better. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1150
|
Posted - 2014.05.09 21:00:00 -
[20] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:the gecko isn't being nerfed, it's not being changed. seems you don't understand that simple concept. The Gecko doesn't exist in isolation, and thus doesn't need to be changed directly to be nerfed. It can be nerfed by any number of external but interacting factors. Factors like the Drone interfacing skill. except that's the drone interfacing skill being nerfed, not the gecko. look, we've been through this. instead of posting more crap just go through the posts in this thread to realise whatever you're about to post has been addressed already. You've yet to actually directly address the fact that nerfing drone interfacing nerfs the gecko. In fact you've refused to directly address the idea of one factor in the game being able to nerf another related element.
You've also not provided any sort of sourced definition which justifies the exclusion of the above from being considered a nerf. |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 21:17:00 -
[21] - Quote
Dave Stark wrote:Tyberius Franklin wrote:You've yet to actually directly address the fact that nerfing drone interfacing nerfs the gecko. it has been addressed several times. nerfing drone interfacing is a nerf to drone interfacing, not the gecko. So you are saying that nerfing drone interfacing has no effect on the items that drone interfacing effects? That doesn't logically make sense. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 21:21:00 -
[22] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:You've yet to actually directly address the fact that nerfing drone interfacing nerfs the gecko. it has been addressed several times. nerfing drone interfacing is a nerf to drone interfacing, not the gecko. So you are saying that nerfing drone interfacing has no effect on the items that drone interfacing effects? That doesn't logically make sense. no, i'm not saying that at all. read what i wrote. I did, You said that a nerf to drone interfacing is not a nerf to the gecko, which can only be true if drone interfacing has no effect on the gecko. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 21:29:00 -
[23] - Quote
Jarod Garamonde wrote: You obviously missed the part where Caldari drones are getting a HUGE tracking and speed bonus, so they will be able to more effectively apply their DPS, putting them on-part with Gallente and Minmatar drones.
Last time I checked, Geckos are technically Caldari.
You clearly missed the part where the gecko already has it's post Kronos stats.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 21:36:00 -
[24] - Quote
Malcanis wrote:Tyberius Franklin wrote:Malcanis wrote:Tyberius Franklin wrote:Dave Stark wrote:the gecko isn't being nerfed, it's not being changed. seems you don't understand that simple concept. The Gecko doesn't exist in isolation, and thus doesn't need to be changed directly to be nerfed. It can be nerfed by any number of external but interacting factors. Factors like the Drone interfacing skill. So if the Gecko had been introduced as-is after the skill change, you'd be perfectly happy with it? I'm not unhappy with it as is or as will be after the drone interfacing change. My participation has nothing to do with dissatisfaction with what will hit like a pair of ogre II's while being faster and tracking better. Edit: To be clear, my position is that a negative change is happening to the gecko through a factor external to it, which qualifies as a nerf to it, which is a fact that is in no way related to my opinion as to whether it will be still desirable afterwards. Can you not understand that the Gecko's stats were created in the first place with the Drone Interfacing change in mind? I can and do, what are you getting at with this post? Are you saying the claim that there is a difference in output for any given nonzero level of drone interfacing on any particular ship and fit and the same post kronos? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 21:42:00 -
[25] - Quote
Dave Stark wrote:Tyberius Franklin wrote: I did, You said that a nerf to drone interfacing is not a nerf to the gecko, which can only be true if drone interfacing has no effect on the gecko.
because a nerf to drone interfacing isn't a nerf to the gecko. a nerf to drone interfacing is a nerf to drone interfacing. it's true because the gecko just flat out isn't being nerfed, or changed in any way. seriously, read the thread before you post things that have already been addressed (repeatedly). So you are saying that drone interfacing has no effect on the gecko? You still haven't addressed that directly, or the reasoning of how, if the 2 are related, DI changing can't buff or nerf the gecko (or any other drone for that matter). |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 21:57:00 -
[26] - Quote
Dave Stark wrote:Tyberius Franklin wrote:So you are saying that drone interfacing has no effect on the gecko? You still haven't addressed that directly, or the reasoning of how, if the 2 are related, DI changing can't buff or nerf the gecko (or any other drone for that matter). no, i'm saying the drone interfacing nerf isn't a nerf to the gecko (again). the 2 being related is irrelevant. the gecko simply isn't being nerfed. How can that be if drone interfacing has an effect on the gecko? How do you justify divorcing an item from everything that effects it? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:07:00 -
[27] - Quote
Mara Rinn wrote:Tyberius Franklin wrote:So you are saying that drone interfacing has no effect on the gecko? You still haven't addressed that directly, or the reasoning of how, if the 2 are related, DI changing can't buff or nerf the gecko (or any other drone for that matter). Drone Interfacing modifies all drones. Thus DI being nerfed isn't nerfing the Gecko it is nerfing all drones equally. You have, for some reason, chosen to fixate on the Gecko in isolation to all other drones. The Gecko is receiving a temporary buff compared to all other drones, since its stats are based on Kronos rebalancing, while the other drones have yet to be altered for Kronos. Please, quit the trolling. It's not funny. All drones includes the gecko, therefore if all drones are being nerfed then the gecko is being nerfed.
Compounding this is the fact that, as you state, the gecko is having it's power reduced to intended levels. A power reduction would be a nerf, regardless purpose though, so the fact that it's being brought to intended performance is irrelevant (that, or a nerf to any OP game element is in fact not a nerf). The other drones are having base stats increased to counteract the drone interfacing change.
This singles out the gecko as being nerfed without the corresponding buff.
Do you disagree? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:18:00 -
[28] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:So you are saying that drone interfacing has no effect on the gecko? You still haven't addressed that directly, or the reasoning of how, if the 2 are related, DI changing can't buff or nerf the gecko (or any other drone for that matter). no, i'm saying the drone interfacing nerf isn't a nerf to the gecko (again). the 2 being related is irrelevant. the gecko simply isn't being nerfed. How can that be if drone interfacing has an effect on the gecko? How do you justify divorcing an item from everything that effects it? how can it be? very simply. it just isn't getting nerfed. it's not getting changed. i don't understand why you're having such a hard time understanding that if something doesn't change, it doesn't get nerfed. Because, as stated before, it doesn't exist in isolation. There are factors which have constant effects on it. The only way those factors can't nerf or buff the items they effect is if the definition of "nerf" explicitly says they don't or explicitly says altering the item itself is the only way it can be caused. I've not found a definition that satisfies either. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:23:00 -
[29] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Because, as stated before, it doesn't exist in isolation. There are factors which have constant effects on it. The only way those factors can't nerf or buff the items they effect is if the definition of "nerf" explicitly says they don't or explicitly says altering the item itself is the only way it can be caused. I've not found a definition that satisfies either. the gecko isn't getting changed. you can't nerf something that isn't getting changed. Changing something isn't limited to it's base stats. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:27:00 -
[30] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:Because, as stated before, it doesn't exist in isolation. There are factors which have constant effects on it. The only way those factors can't nerf or buff the items they effect is if the definition of "nerf" explicitly says they don't or explicitly says altering the item itself is the only way it can be caused. I've not found a definition that satisfies either. the gecko isn't getting changed. you can't nerf something that isn't getting changed. Changing something isn't limited to it's base stats. you either change it or you don't, and in kronos the gecko isn't being changed. (or nerfed) Changing something isn't limited to it's base stats. Again for emphasis. |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:30:00 -
[31] - Quote
Dave Stark wrote: repeating things, doesn't change facts.
the gecko still isn't getting nerfed (and it's still not getting changed since it already has it's kronos stats as per fozzie's tweets)
Which doesn't change the fact that the drone is changing by way of the changes to drone interfacing. which is changing in Kronos. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:38:00 -
[32] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote: repeating things, doesn't change facts.
the gecko still isn't getting nerfed (and it's still not getting changed since it already has it's kronos stats as per fozzie's tweets)
Which doesn't change the fact that the drone is changing by way of the changes to drone interfacing. which is changing in Kronos. Edit: Do you have a source for that definition of nerf which excludes all but the base stats of something? the done isn't changing though, as we've been told by ccp. Do you have a source for that definition of nerf which excludes all but the base stats of something? If not that means external changes, such as the one to DI still count. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:47:00 -
[33] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote: repeating things, doesn't change facts.
the gecko still isn't getting nerfed (and it's still not getting changed since it already has it's kronos stats as per fozzie's tweets)
Which doesn't change the fact that the drone is changing by way of the changes to drone interfacing. which is changing in Kronos. Edit: Do you have a source for that definition of nerf which excludes all but the base stats of something? the done isn't changing though, as we've been told by ccp. Do you have a source for that definition of nerf which excludes all but the base stats of something? If not that means external changes, such as the one to DI still count. the definition is irrelevant, you can't nerf something if it isn't changing. also, of course there's no source. the word doesn't actually exist in the english language, it's slang. The definition is perfectly relevant. It either qualifies or disqualifies the idea that a nerf to something is only able to be achieved through the base stats of an item or not.
Again bringing up another comparable scenario, would nerfing controlled bursts not be a nerf to lasers or hybrids? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:52:00 -
[34] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Again bringing up another comparable scenario, would nerfing controlled bursts not be a nerf to lasers or hybrids? no, you just clearly said it's a nerf to controlled bursts. hopefully your example illustrates to you why the gecko isn't being nerfed. No, it doesn't because every laser and hybrid would be changing as a result, and that change would be quantifiable as positive or negative, and consequently be labelled as a buff or nerf.
Unless of course nerf is explicitly limited to the items base stats, something you seem very insistent upon despite refusing to own up to it and further saying that there is not actual definition, thus making your claim actually unprovable. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:56:00 -
[35] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:Again bringing up another comparable scenario, would nerfing controlled bursts not be a nerf to lasers or hybrids? no, you just clearly said it's a nerf to controlled bursts. hopefully your example illustrates to you why the gecko isn't being nerfed. No, it doesn't because every laser and hybrid would be changing as a result, and that change would be quantifiable as positive or negative, and consequently be labelled as a buff or nerf. Unless of course nerf is explicitly limited to the items base stats, something you seem very insistent upon despite refusing to own up to it and further saying that there is not actual definition, thus making your claim actually unprovable. no, none of the hybrids or lasers are changing. you said a change to controlled bursts, you didn't mention any changes to lasers or hybrids. So if controlled bursts changes, you are saying there will be no corresponding change in the performance of the items which the skill effects? That lasers and hybrids will take the same amount of cap to fire as they did prior to the change for players, and that this will have no affect on their desirability?
Also, you are still using the definition of nerf as if it is limited to base stats, does that mean you have decided it is defined, or are you not concerned with that lack of consistency? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 22:59:00 -
[36] - Quote
Dave Stark wrote:Tyberius Franklin wrote:So if controlled bursts changes, you are saying there will be no corresponding change in the performance of the items which the skill effects? That lasers and hybrids will take the same amount of cap to fire as they did prior to the change for players, and that this will have no affect on their desirability? no, i'm just telling you lasers and hybrids aren't getting nerfed (because that was your question). So you have decided that a nerf is defined by the base stats, correct? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 23:04:00 -
[37] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:So if controlled bursts changes, you are saying there will be no corresponding change in the performance of the items which the skill effects? That lasers and hybrids will take the same amount of cap to fire as they did prior to the change for players, and that this will have no affect on their desirability? no, i'm just telling you lasers and hybrids aren't getting nerfed (because that was your question). So you have decided that a nerf is defined by the base stats, correct? no, i'm just pointing out a nerf doesn't happen when things don't change. i've been doing it for about 10 pages now. don't know why you're having such trouble with basic english. Things are changing, you have admitted so, you keep telling me to go back and read a blog that says they are, then you tell me to read a thread where those changes are reiterated. but for some reason you have disassociated those changes with the items they directly affect. That and refused to provide any logic or reasoning for doing so.
So let me ask again, how do you define a nerf or buff? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 23:06:00 -
[38] - Quote
PotatoOverdose wrote:This thread is still going?  Yup.
I just want his definition of the words buff and nerf at this point. He won't state it and won't confirm it if I try to deduce it. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 23:10:00 -
[39] - Quote
Dave Stark wrote:Tyberius Franklin wrote: Things are changing, you have admitted so, you keep telling me to go back and read a blog that says they are, then you tell me to read a thread where those changes are reiterated. but for some reason you have disassociated those changes with the items they directly affect. That and refused to provide any logic or reasoning for doing so.
So let me ask again, how do you define a nerf or buff?
yes things are changing; the gecko isn't one of those things. But something affecting the gecko is changing. Why do you see it appropriate to separate the item from the factors effecting it? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 23:14:00 -
[40] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote: Things are changing, you have admitted so, you keep telling me to go back and read a blog that says they are, then you tell me to read a thread where those changes are reiterated. but for some reason you have disassociated those changes with the items they directly affect. That and refused to provide any logic or reasoning for doing so.
So let me ask again, how do you define a nerf or buff?
yes things are changing; the gecko isn't one of those things. But something affecting the gecko is changing. Why do you see it appropriate to separate the item from the factors effecting it? because it doesn't matter if they affect each other, one is being nerfed one is not. (hint: the one not being nerfed is the gecko) So what you are saying is that you concept of a nerf is only related to individual numbers and has no bearing on the actual performance of an element or item in the game? |
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 23:30:00 -
[41] - Quote
Dave Stark wrote:look, if the gecko were being nerfed the change would be uniform for all players. that's simply not the case because the gecko isn't being nerfed. the change to drone interfacing is uniform for all players, because DI is being nerfed. So the measure of a nerf is uniformity? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.09 23:48:00 -
[42] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:look, if the gecko were being nerfed the change would be uniform for all players. that's simply not the case because the gecko isn't being nerfed. the change to drone interfacing is uniform for all players, because DI is being nerfed. So the measure of a nerf is uniformity? if your leading questions aren't getting the answers you want. could you just construct them better instead of barraging me with ******** questions in an attempt to salvage... whatever it is you're trying to salvage. also my alt will get the same damage with geckos pre and post kronos, so remind me how the gecko is being nerfed? (hint: it isn't) So again, your going with uniformity? The barrage of questions if because you are noncommittal to all but variations on 2 statements prior to when I started asking. As stated, I'm trying to determine what your standard is here, and for the reason stated prior, it's not easy. You appear to be weaving a tapestry of BS held together by invoking situational "because I say so's." Essentially the Gecko isn't being nerfed because some people haven't trained drone interfacing, which means nothing to those who have, and nothing to the overall balance or desirability of the item.
Those last 2 I would consider important to evaluating something as a buff or nerf. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.10 00:12:00 -
[43] - Quote
Dave Stark wrote:i'm not going with uniformity, i'm going with the fact that if nothing's changing there's no nerf.
so where's the nerf if my gecko is going to be doing the same damage before and after kronos? i'll laugh at your answer in the morning, i like sleeping more than i like laughing at you. DI is changing by your own admission, which affects the gecko. A subset of users not being effected doesn't exclude those who are, and those who are only have 1 drone, the gecko, suffering the effect of the drop of effectiveness of drone interfacing. Unless balance has started to be done with 0 skill characters, their place in a change doesn't seem the best place to judge a buff or nerf. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.10 00:41:00 -
[44] - Quote
Mara Rinn wrote:I disagree. The Gecko has been introduced into the game with its stats pre-buffed. Your refusal to acknowledge this fact, along with your desire to have something to complain about in order to stretch a forum thread out for page after page of "is not!" "is too!" trolling, leads you to believe that the Gecko is somehow getting nerfed after the patch. Actually, I already acknowledged I was aware of the details surrounding the gecko's stats. I never denied or refused to acknowledge them. I'm not sure where you are getting that I was.
Mara Rinn wrote:All drones are getting rebalanced after the patch. The Gecko is an anomaly because it is already rebalanced today, before the patch. It received its Kronos buff before it was introduced into the game, because CCP doesn't want to have to rebalance it a few days after adding it to the game. Again, all information which i made use of in my posts, and addressed the relevance, at least as a perceived it, to my point. dave didn't address it, and you apparently completely missed it, even in my post you quoted, but edited to omit it.
Mara Rinn wrote:There is no, "from a certain point of view" debate to be had here, except for the situation where you refuse to acknowledge the evidence that has been provided. CCP Fozzie clearly stated that it's being introduced pre-buffed. All drones are being adjusted for Kronos, some are rebalanced up, some are rebalanced down, most are being rebalanced as part of the Kronos patch, the Gecko was being rebalanced before the patch. Attempting to evaluate the Gecko as it exists today, before the patch, in comparison to other drones today, before the patch, without considering that the Gecko is pre-buffed, is wilful ignorance of the highest order: you are wilfully ignoring the information that is being spoon fed to you in this thread.
The Gecko has a temporary buff until Kronos arrives, at which point the changes to drone skills will remove that temporary buff.
The only reason you believe it will be nerfed in Kronos is that you didn't see the Gecko's stats before it was buffed. It was horrible! In fact it was so bad that CCP had to not include it in the game!
I swear the ISDs are asleep at the wheel or in a vodka-induced coma. Why this thread is still alive is beyond me.
IBTL. Again I'm confused as I haven't refused to acknowledge anything. For anyone with Drone Interfacing trained, the damage output from a gecko will drop come kronos. Period. It was prebuffed, which has it performing above what is intended temporarily, and come kronos, it will be nerfed to intended levels by the skill changes. What am I not acknowledging? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.10 02:04:00 -
[45] - Quote
Mara Rinn wrote:Tyberius Franklin wrote:Again I'm confused as I haven't refused to acknowledge anything. For anyone with Drone Interfacing trained, the damage output from a gecko will drop come kronos. Period. It was prebuffed, which has it performing above what is intended temporarily, and come kronos, it will be nerfed to intended levels by the skill changes. What am I not acknowledging? A nerf means that the stats of a thing are being changed to reduce the affect of that thing. Skills can be nerfed, as can items. Thus the skill "Siege Warfare" might be altered such that the extra shield capacity is added as "empty" shields. On the other hand, the "Siege Warfare" skill might be altered such that the extra shield capacity is added as "full" shields in proportion to the target ship's current shield charge. This change does not nerf or buff shield tanking modules, it nerfs or buffs shield tanking. The thermal drone range are being nerfed: their stats will change. Overall, the drone weapon system is being nerfed. The Gecko's performance will change between the moments before and after the Kronos release, not because the Gecko is being changed but because the drone weapon system is being changed. The nerf is the change that was made. The reduction in performance is the result of that change. "The drone weapon system is being nerfed" is not equivalent to "The Gecko and the Acolyte and GǪ are being nerfed." The changes to Drone skills alter the performance of all drones equally. Some drones are getting buffed, some drones are getting nerfed, some drones are being differently-empowered, but all drones will . So to define nerf and buff, try this on for size: an item is nerfed when its base stats are altered to deleteriously affect the performance of that item in its intended role. An item is buffed when its base stats are altered to advantageously affect the performance of that item in its intended role. Nerfs to classes of items are not commutative with nerfs to individual items. That is a nerf to "Drones" is not a nerf individually to each type of drone. Each type of drone will perform worse thanks to the nerf, but no type of drone was nerfed. The nerf was to the "base stats" (i.e.: skills) of a weapon system. Nerfs to individual items are not commutative with nerfs to classes of items. If the DPS of Hobgoblins is reduced, this is a nerf to Hobgoblins, not to the drone weapon system. If the "Sharpshooter" skill was nerfed, this would not be a nerf to beam lasers because beam lasers would have their range reduced by the same proportion as all other turret-based weapon systems. Beam laser range would be reduced because turrets were nerfed, not because beam lasers were nerfed. So there's my definition of "nerf": it's a change to a game element that has deleterious effect upon the use of that element in the game. Changes to dependencies are not commutative with changes to dependants: if A is nerfed such that B which depends on A has reduced performance, B is not nerfed. If B is nerfed, it is not true that A (which B depends upon) was nerfed. Let's try to express it mathematically: A is Drone Interfacing. B is the Gecko. C is an abstract representation of "performance" B x A = C A -(nerf)-> A' A' < A B x A' = C' C' < C B has not changed. What changed were A->A' and C->C'. The nerf was only applied to A, B is the same, but C (the performance of B) changes as a result of the nerf. The problem I have is as follows. Lets say we have the same scenario:
A x B = C A gets halved A' B gets doubles to B' A' x B' = C
Since C = C we can say the element in an actual gameplay scenario is equivalently potent. If we assume A to be it's stats and B to be a modifier, we can say A' is no less desirable than A was, despite having lower stats, because B' was increased to ensure we still end up with C. C is the measure of desirability, not A or A' so they become irrelevant save as contributors to C.
What this means is that your definition does nothing to evaluate overall desirability. For example, despite an upward base damage stat change in say, the Ogre II, I'm going to be getting the exact same damage from those as I do now. By the definition proposed it was buffed, but since DI was nerfed, it becomes net neutral (speed changes notwithstanding).
Thus I can sum up my issue with nerfs or buffs being related to base stat changes alone with no respect to surrounding factors is that they are demonstrably able to be divorced from the actual performance of the item and its real desirability.
I'm not saying you are wrong, but that not instead of being able to point to items, or subsets of items and give a quick label for intent of briefly compiling changes your definition forces you to account for details separately and or call out specific aspects to be used correctly. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.10 06:38:00 -
[46] - Quote
Dave Stark wrote:Tyberius Franklin wrote:New question, does the base stat increase on the other drones count as a buff even though the change is 0 for the DI 5 charaters even though the base stats did change? yes, drones are getting a buff, DI is getting a nerf, the gecko isn't getting either. Cool answers my original question. Thanks |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.10 06:48:00 -
[47] - Quote
Dave Stark wrote:Tyberius Franklin wrote:Dave Stark wrote:Tyberius Franklin wrote:New question, does the base stat increase on the other drones count as a buff even though the change is 0 for the DI 5 charaters even though the base stats did change? yes, drones are getting a buff, DI is getting a nerf, the gecko isn't getting either. Cool answers my original question. Thanks good, perhaps now you know there's no gecko nerf, you can shut up. also, good morning. No, you haven't and won't change my stance on that, not when you refuse to address the root of my reasoning and just keep repeating your own. But, as stated a while into this, I just wanted an answer that would help define yours despite disagreeing.
I'll end it here with just the statement that for a term you refuse to define, you defend your use of it quite zealously and not without a more than fair amount of condescension. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1151
|
Posted - 2014.05.10 19:08:00 -
[48] - Quote
Pubbie Spy wrote:Tyberius Franklin wrote: Edit for clarification: This argument was never about, so far as I was concerned, understanding the technicalities or reasonings of what was happening, but rather whether the term nerf could be applied to this or mechanically similar situations.
I, too, like pedantic arguments about irrelevant points. I too like to come into threads in which a conversation is going on that I'm not interested in and try to present my unsolicited apathetic words as a witty retort.
Actually no, I don't, nor do I get those who do, rather than read this looking for that quote why not close the thread once you see you aren't interested and just let the conversation go on without you? Can't a guy ask another guy why he came into a thread and told the posters that they were using a word wrong despite common usage suggesting otherwise |
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